앱 / 웹 디자인 · 게임 에셋 · 미니멀리즘 · 픽셀 아트
같은 모델과 카테고리의 관련 프롬프트입니다.

A pixel-art Minecraft-style first-person screenshot featuring a custom saved-locations menu, useful for showcasing game UI concepts, add-ons, or teleport navigation tools.
복사하거나 수정할 수 있는 전체 프롬프트입니다.
A clean Minecraft Bedrock-style game UI mockup shown as a first-person in-game screenshot at dusk. The background is a blocky grassy field with pixelated trees, a soft purple-blue evening sky, and a small patch of crops on the far left edge. In the lower right foreground, show a large pixel-art compass item held in the player’s hand, angled diagonally upward, with a tan face, dark brown rim, red needle, and blue tip. Center-left, overlay a rectangular Minecraft menu window with a light gray frame, thin dark border, and a black translucent interior panel. At the top of the window, a title bar reads Saved Locations in a Minecraft-inspired pixel font, with a small x close button on the top right. Inside the panel, add the instruction text Choose a saved place. near the top left. Below it, display exactly 3 stacked destination buttons, each wide and centered. The first button is highlighted bright green with white pixel text and contains 2 lines: Dad's House and "Overworld 151, 72, -168". The second button is light gray with darker gray text and contains 2 lines: "Noah's House" and "Overworld 132, 72, -158". The third button is light gray with darker gray text and contains 2 lines: cave miner and "Overworld -289, 64, -458". Use crisp pixel edges, retro voxel-game aesthetics, subtle screen depth, and an authentic Minecraft Bedrock menu look.
Stephen Day | Google AI, Agents & Vibe Coding 작성
게임 에셋 · 앱 / 웹 디자인 · 3D 렌더 · 픽셀 아트
そう|Claude Codeで始めるAI自動化 작성
인포그래픽 / 교육 비주얼 · 앱 / 웹 디자인 · 미니멀리즘 · 스케치 / 라인아트
歸藏(guizang.ai) 작성
인포그래픽 / 교육 비주얼 · 앱 / 웹 디자인 · 미니멀리즘 · 텍스트 / 타이포그래피