RasputinKaiser 작성
Annotated Isometric Mining Outpost
게임 에셋 · 인포그래픽 / 교육 비주얼 · 아이소메트릭 · 3D 렌더
같은 모델과 카테고리의 관련 프롬프트입니다.
RasputinKaiser 작성
게임 에셋 · 인포그래픽 / 교육 비주얼 · 아이소메트릭 · 3D 렌더

An advanced prompt that generates an isometric cutaway of a room showing the evolution of objects across different time periods in a four-quadrant layout.
복사하거나 수정할 수 있는 전체 프롬프트입니다.
2x2 grid, 16:9, AI infers: An isometric cutaway of a single room (like a study or kitchen) divided into four seamless quadrants. The bottom-left quadrant is furnished with the earliest era’s [THEME] objects, the top-left is a middle period, the top-right is late period, and the bottom-right is the most modern. The room’s architecture morphs subtly but stays consistent; the objects tell the time shift ::5 Time Logic: AI_INFER 25–30 objects distributed across the four time quadrants, each zone historically consistent. Quadrants flow clockwise like a time-loop ::5 Composition: Isometric view (no perspective distortion), seamless quadrant transitions, no clutter, objects neatly arranged on surfaces ::3 Material Physics: Real materials, period-appropriate aging, soft shadows, no glowing items ::2 Illumination: Neutral ambient light across all zones, no dramatic shadows ::2 Typography: Small year range subtly placed on the floor of each quadrant ::2 Render Stack: Isometric time-room, evolutionary diorama, interior timeline, 8k ::1 Negative: [perspective, broken room geometry, anachronistic mixing across quadrants, excavation, moss, bioluminescence] ::-1
2x2 grid, 16:9, AI infers: An isometric cutaway of a single room (like a study or kitchen) divided into four seamless quadrants. The bottom-left quadrant is furnished with the earliest era’s